FAQ
Most frequent questions and answers
There are 3 main concepts are being used for VR Trainings.
- Using equirectangular photos, in other words, panoramic 360 photos, is an old methodology for training. In this technique, trainees see the environment and choose what to do.
- Using 360 Video is also being outdated, day-by-day. There are 2 sub-techniques:
- Record the VR in a green box and then montage it into any environment.
- Record everything as a 360-degree video. It’s a one-shot operation. Editing or customizing such a video is a tough way.
- Using computer-generated graphics is the cutting edge method because this is the best way for changing the content progressively. For some circumstances, there are 3 ways.
- Converting an existing 3D model.
- Applying re-topology techniques on the existing 3D models.
- Modeling the 3D graphics from scratch.
Immersive learning use, commonly, 360-degree videos. Also, its teaching technique is based on multiple-choice questionnaires. There is no allowed infinite possibility because the trainee has to follow a pre-defined route.
But we design VR Trainings to teach learning objectives. In training, what a trainees’ do is always different from another. If the trainee doesn’t restricted in pre-defined choices, he/she reveals his/her capability.
But we design VR Trainings to teach learning objectives. In training, what a trainees’ do is always different from another. If the trainee doesn’t restricted in pre-defined choices, he/she reveals his/her capability.